Coins
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PP 0
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GP 2005
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SP 0
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CP 1700
Valuables
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Gem 50gp x6
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Gem 100gp x6
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Silver Galactic Credits x1000
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Wine Cask 50gp x2
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Gold Drunic Amulet 250gp
Valuables - Witchlight Inn
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Oil Painting 100gp x2
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Crate of Exotic Spices x20
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Salvaged Field Plate Armor x3
Valuables - Border Keep
- Elven Painting 200gp x4
Maps
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Traveler’s Map of the Region
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Dungeon Map - Chamber of Souls™, Witchwood
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Border Keep Map - Mad Hermit’s Tree, Caves of Chaos
Unclaimed Items
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+3 Arrows x6
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+1 Longsword
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Drunic Dagger x5
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Lance of the Horse Lord
- Advantage on animal handling while mounted
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Potion of Greater Healing
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Medpack x4
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Potion of Climbing
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Potion of Flying
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Unsent Letter from Lord Lockborn to General Maul
Notable Items - Beskar
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+2 Darksaber (Black Sunshine)
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Fae forged Vorpal Longsword
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+7 4d8 Necrotic bolt
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Slain turn into Fast Zombies
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Control zombies within 100’
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WIS 10 save vs. possession on any use
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+1 Longsword of Light
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Rocket Launcher 8d6 x1
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Full Plate (Silent)
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Helmet (Darkvision)
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Periapt of Health
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Boots of Flying
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+1 Chainmail
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Handy Haversack
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Scroll of Revivify
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Potion of Cure Disease
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Portable Power Cell
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Blacksmith Tools
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Black & Decker Tools
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200yo Corellian Brandy Keg
Notable Items - C’Nut
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+1 Scimitar
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+1 Arrow x16
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Gem of Fire Elemental Summoning -
Megaphone, double range on verbal Bard abilities
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Quill of Dictation
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Lockpick Kit
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Martack’s Journal
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Barn of Holding
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Dust of Sneezing and Choking
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Tentacle Monster Pond Water
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Well Beast Water
Notable Items - Niaelo
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Tentacle Rod
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+1 Nightstalker Dagger
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+1 Ring of Protection
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Slippers of Spider Climbing
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Flute of the Moon Goddess
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Interrogation Kit
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Pixie Corpse
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House Eldacar Brooch
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Scroll of Ritual Defilement, Components
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Poison
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Wyvern x1
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Drow x4
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Simple x3
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Arrows x6
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Notable Items - Chet
- Skull Cap of Darkvision
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Wand of Paralyzation
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Wand of Secrets
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+2 Dagger, Symbol of Drune Authority
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+1 Ring of Protection
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Drunic Constellation Guide
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Blood Hawk Spellbook
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Mage Armor
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Magic Missile
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Shield
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Alarm
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Knock
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Fog Cloud
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Cloud of Daggers
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Chromatic Orb
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Flaming Sphere
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Martack’s Spellbook: Volume 1
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Waywalking (Ritual)
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Alarm
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Burning Hands
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Charm Person
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Chromatic Orb
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Color Spray
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Comprehend Languages
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Detect Magic
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Disguise Self
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Expeditious Retreat
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False Life
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Martack’s Spellbook: Volume 2
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Alter Self
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Arcane Lock
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Blindness / Deafness
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Blur
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Cloud of Daggers
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Continual Flame
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Martack’s Spellbook: Volume 3
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Animate Dead
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Bestow Curse
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Blink
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Clairvoyance
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Counterspell
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Dispel Magic
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Fear
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Feign Death
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Martack’s Spellbook: Volume 4
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Arcane Eye
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Banishment
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Blight
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Confusion
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Conjure Minor Elementals
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Control Water
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Dimension Door
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Martack’s Spellbook: Volume 5
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Animate Objects
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Bigby’s Hand
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Cloudkill
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Cone of Cold
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Conjure Elemental
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Martack’s Spellbook: Volume 6
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Arcane Gate
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Chain Lightning
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Circle of Death
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Contingency
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Create Undead
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Armory - Border Keep
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Full Plate
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Human x1
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Dwarven x1
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Chain Mail
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Human x3
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Elven x2
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Leather Armor
- Human x7
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Shield x14
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Helmet x42
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Dagger x9
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Silver Dagger
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Battleaxe x2
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Mace x4
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Sword x3
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Shortsword
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Elven Shortsword
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Spear x51
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Pole Arm x19
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Short Bow x2
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Longbow
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Crossbow x13
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Arrow Quiver x11
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Bolt Quiver x9